CP Rewritten Field-Ops: Island Technology

The Director has confirmed that Herbert has temporarily retreated,

Just as a quick reminder, in order to access Field-Ops, you need to go to the EPF HQ and visit the yellow screen on the right. You do not need to go the EPF HQ to complete the Field-Op though, you can just head to the room below.

To complete this, head over to the Plaza, specifically between the Pet Shop and the Plaza. Waddle to the entrance to the Underground Pool is, and where my penguin is in the image below.

Your spy phone will turn green and start bleeping. Click it!

The challenge this time is to Break the Code!. As this varies for each player, I can’t show you exactly how to do this, but I can give you my recommended tactic.

Start your first turn by doing one of each symbol. For your second turn, keep the green shapes but change the yellow shapes to be one apart. Change the red ones to be completely apart, until eventually you end up with four green.

Gary will then thank you and state that this event seems to just be someone accidentally triggering the cameras at the Stage offline.

Thank you very much for reading, be sure to check back for more of the latest Club Penguin Rewritten news and guides!

Waddle on!

-Torres 126

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CP Rewritten Field-Ops: Herbert’s Strange Activity (Halloween)

Herbert is seeming to be incredibly involved in this Halloween Party, and a new Field Op has been released! Herbert has also managed to connect to the EPF communications system.

Just as a quick reminder, in order to access Field-Ops, you need to go to the EPF HQ and visit the yellow screen on the right. You do not need to go the EPF HQ to complete the Field-Op though, you can just head to the room below.

To complete this, head over to the Book Room, then enter the Secret Lab. Waddle to the where the lever is at the top of the room, near the “Sled Maker 3000” sign.

Your spy phone will turn green and start bleeping. Click it!

The challenge this time is to Decrypt the Code!. As this varies for each player, I can’t show you exactly how to do this, but I can give you my recommended tactic.

An image will appear on the right, and you need to click that shape out of a variety of shapes. They’ll be increasingly more difficult each stage, but just be sure to look for the same shape!

Gary will then thank you and announce that he’s suspecting Herbert is plotting something related to his Halloween Party invention.

View Herbert tracker here

The following Spy Phone messages have also been sent out, suggesting Herbert is visiting this month.

Hello my Exceptionally Putrid Foes. Guess who’s finally back? Me! -Herbert

HERBERT! How were you able to connect to the EPF communications systems? -Gary

Well, that’s quite simple. You practically gave me access through my disguised signals. -Herbert

You’re telling me that you were using those signals as a way to bypass the security, and gain direct access to the EPF communications unit? But how could you think of such a devious plan? -Gary

That would be much more than your silly bird brain could handle. Though, I still have to thank you for your assistance from the last time we met. My next plan will be flawless! Let’s say it involves a little experiment of yours…Mwahahaha. -Herbert

Herbert is gone, though I suspect he’ll be back. Please look out of him, agents. Check the Command Room for a new Field-Ops. In the meantime, I’ll be heading down to my secret lab to launch my experiment for the Halloween Party. -Gary

Thank you very much for reading, be sure to check back for more of the latest Club Penguin Rewritten news and guides!

Waddle on!

-Torres 126

CP Rewritten Field-Ops: Cold Statue (October 2019)

Herbert is plotting something, and a decommissioned spy phone has been attempting to hack into the EPF mainframe. To prevent this, we have a new Field-Op to solve!

Just as a quick reminder, in order to access Field-Ops, you need to go to the EPF HQ and visit the yellow screen on the right. You do not need to go the EPF HQ to complete the Field-Op though, you can just head to the room below.

To complete this, head over to the Mine Shack, specifically to the statue to the right of the mine. Waddle to the snow statue there, near the flowers, where my penguin is in the image below.

Your spy phone will turn green and start bleeping. Click it!

The challenge this time is to Break the Code!. As this varies for each player, I can’t show you exactly how to do this, but I can give you my recommended tactic.

Start your first turn by doing one of each symbol. For your second turn, keep the green shapes but change the yellow shapes to be one apart. Change the red ones to be completely apart, until eventually you end up with four green.

Gary will then thank you and announce that he’s suspecting Herbert is plotting something…

The following Spy Phone messages have also been sent out, suggesting something bad is about to occur!

It’s just as I thought, Herbert definitely has some role in these encrypted signals that we’ve detected. We have to be cautious at all times, for who knows what he could be planning. -Gary

G, what does this flashing light mean? I think it means something bad…Like really bad. -Rookie

ROOKIE…! GADZOOKS! Agents, please come to the Field-Ops terminal right away. There’s no time to waste. This is an emergency. -Gary

Thank you very much for reading, be sure to check back for more of the latest Club Penguin Rewritten news and guides!

Waddle on!

-Torres 126

CP Rewritten Field-Ops: Books (October 2019)

Earlier today, Gary and Jet Pack Guy sent out two messages on the EPF spy phone, and a new Field-Op was released! It seems like Klutzy and Herbert could be planning something…

This code too is definitely from some kind of crab, I am 98.9 percent certain. Could Herbert have some role in this? -Gary

I’ll go out to patrol the island for any signs of him. Be back shortly. -Jet Pack Guy

Just as a quick reminder, in order to access Field-Ops, you need to go to the EPF HQ and visit the yellow screen on the right. This one is about a signal in a room with a lot of books!

Once you’ve done this, head over to the Book Room, above the Coffee Shop. Waddle to the piece of paper beneath the books, where my penguin is in the image below.

Your spy phone will turn green and start bleeping. Click it!

The challenge this time is to Break the Code!. As this varies for each player, I can’t show you exactly how to do this, but I can give you my recommended tactic.

Start your first turn by doing one of each symbol. For your second turn, keep the green shapes but change the yellow shapes to be one apart. Change the red ones to be completely apart, until eventually you end up with four green.

Gary will then thank you and announce that he is getting close at figuring out what is going on!

Thank you very much for reading, be sure to check back for more of the latest Club Penguin Rewritten news and guides!

Waddle on!

-Torres 126

-Torres 126

CP Rewritten Field-Ops: Signals (September 2019)

Earlier today, I published a post on Field Ops being released, and you can find that here.

Since then, it’s been brought to my attention that some people who updated their cache are receiving a new Field-Op. I intend to keep the previous post up for those who are still seeing the old one, but if you wish for the new guide, here it is!

Just as a quick reminder, in order to access Field-Ops, you need to go to the EPF HQ and visit the yellow screen on the right.

Once you’ve done this, head over to the Ski Hill. Waddle to the edge, near the sign. Your spy phone will turn green and start bleeping. Click it!

The challenge this time is to Break the Code!. As this varies for each player, I can’t show you exactly how to do this, but I can give you my recommended tactic.

Start your first turn by doing one of each symbol. For your second turn, keep the green shapes but change the yellow shapes to be one apart. Change the red ones to be completely apart, until eventually you end up with four green.

Sorry for the mix-up with Field-Ops, but I hope that this does help more now!

-Torres 126

CP Rewritten Field-Ops: Computers (September 2019)

It’s been a long, long time coming but it’s finally happened: Field-Ops are finally back and I am ecstatic! It was confirmed in two spy phone messages by both Gary and the Director on Club Penguin Rewritten.

I’ve brought Field Ops back online! There seems to be a suspicious signal detected on the island, and we’ll need all the help we can get. Be resourceful, be remarkable, be ready, agents.
-Gary

Be prepared for anything that comes our way. Never let your guard down.
-Director

Some people are seeing different Field-Ops due to a bug. If you’re seeing a Field-Op about signals, please click here for a guide to that.

Just as a quick reminder, in order to access Field-Ops, you need to go to the EPF HQ and visit the yellow screen on the right. The Field-Op is currently the same as July 2017.

Once you’ve done this, head over to the Cave Mine. Waddle to the bottom right of the room, where the computer is. Your spy phone will turn green and start bleeping. Click it!

The challenge this time is to Repair the System! by using the arrows at the bottom of the game. As this varies for each player, I can’t show you exactly how to do this, but basically use the arrows to make the robots move. You can only do this five times else you fail.

Field-Ops are going to be a weekly thing according to Gary, which is very exciting! Be sure to check back for more of the latest news and guides, waddle on!

-Torres 126

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